Better Games  — games that shape and transform the communities they serve

Better Gamers  —  gamers who respect and give back to the communities they love

How do we solve toxicity in gaming?


Do we build
better games,

or can we be better gamers

Hello, I’m Daniel “DanCloud” Lipson

Daniel is the producer and founder of Better Games, Better Gamers. He grew up with an insider view into the game industry, and fostered a lifetime of knowledge around the challenges and opportunities game developers face.

At Intel, he worked with many of the industry's top game publishers, leading cross-functional teams to develop product narratives and go-to-market collateral for the global launch of Intel’s enthusiast graphics products, including the Intel Arc A-series GPU and the highly successful 13th Gen “Raptor Lake” CPU.

Daniel is also a graduate of Carnegie Mellon University's Interdisciplinary Arts & Humanities Program (BXA), and obtained his Masters in Science at San Jose State, where he studied journalism and interactive storytelling.

Daniel is an experienced marketing communications strategist, and has worked for Intel Graphics, Persado, NAVER BAND, BlueFocus Communications Agency, and Apollo Box.

See his portfolio at dlipsonmedia.com.



Embark on an journey with your host, Daniel Lipson.

In each episode, we’ll speak with industry professionals to learn how we can resolve conflicts and bridge divides between gamers and game developers.

Join him on a challenging quest to discover how we can make the industry a better place for everyone who loves to play.